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XInventory (multiplayer support)

Dexied - Code Plugins - Jun 26, 2022

With this plugin you can create an inventory of almost any complexity. The plugin is well optimized and supports multiplayer.

  • Supported Platforms
  • Supported Engine Versions
    5.0
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

With this plugin you can create an inventory of almost any complexity. The plugin is well optimized and supports multiplayer. There is a system of crafting, with the ability to change the rate of crafting. You can create your own widgets or use ready-made widgets in which you can choose the shape (circle, hexagon, square), as well as change the color and much more. The system loot, loot generation is also present in this plugin. You can create any variables inside objects, including replicated variables. A simple ID-based skin system. Using XInventoryManagerComponent and XInventoryInterface you can easily configure access to specific storage components or crafting components in multiplayer.


Youtube: open

Technical Details

Features:

  •  Multiplayer Support
  •  Very well optimized
  •  Fully dynamic functionality
  • Support in Discord 24/7
  • Craft System
  • Good documentation and demo project.
  • Skins system.

Code Modules:

  •  XInventory (Runtime)

Number of Blueprints: 21

Number of C++ Classes: 13

Network Replicated: (Yes)

Supported Development Platforms: (Win64)

Supported Target Build Platforms: (Win64)

Docs: [UE5.0: GitHub]

Demo Project: [UE5.0: GitHub]

Game for test: [win64: download]

Support: dexied.gs@gmail.com / discord