Yeti model with face modifications, compatible with Apple's LiveLink Face
images are rendered in UE5
Disclamer
The scene in the preview are not included in the project
Please note the model only uses Groom hair asset
Feature:
Model Polycount:
Groom
Base (full body)
Face
Nose
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
The model has a UE5 Skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:19
Animation types (Root Motion/In-place):
In-place 19
Number of characters: 1
Vertex counts of characters: 19467 (only model)
Number of Materials and Material Instances: 11
Number of Textures: 24
Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096,4096x2048,8192x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: -
Important/Additional Notes:
You must have the "Groom", "Alembic Groom Importer" and "Niagara" plugins enabled for the model to work correctly.
Also make sure that you have “Support Compute Skin Cache”, “Enable virtual texture support” enabled in the project parameters.
“Tick Animation on Skeletal Mesh Init ” should be disabled.