5月のセールが開催中です!5月23日まで対象製品を 70% オフで提供いたします。

Beacon Space Station Lowpoly Modular

A lot of variation so you could create the space station that you desire, the scale is big on purpose and the color easy to swap

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。



DISCORD


The environment is mars inspired, this pack will help you make very big environment for your scifi game


MODULAR : Most pieces were designed to snap together, this will enhance your workflow and save you time


LOWPOLY STYLE MONOCOLOR : easy to use, easy to change the color to adapt to your work and also very light in weight and performance ( No textures, escept for the distant Building to save on geometry )


ULTRA LIGHT WEIGHT FOR HIGH PERFORMANCE : this pack was created with this objectif to make massive environment for your games, since there is no texture, this pack only weight 22mb, which is very low for a environment of this type


A PACK MADE FOR YOU : This is a new pack that i created for the unreal engine community, if you see any point that would improve it, or any elements that could use improvement, please reach out to the email/ discord provided


! Important ! The mesh of this environment cannot adapt themselves to any more detailed materials, they are intended to be color swapped to adapt them to your need, we are currently trying to test auto UV materials for our packs


!LUMEN! This pack use Lumen for the rendering picture that you see above and as a default state when opening the assets map, if you encounter any challenge, please go to the unreal engine documentation - click here - or go on youtube and search "how to activate lumen in unreal engine 5 in the post processing", thank you


Wishing you the best in your creative endeavor :)


テクニカルノート

Features:

  •  Game ready
  • Modular pieces ( easy to place together using 100 to 500 grid alignment )
  • More than 150 assets plus ready to use
  •  1 map exposing the posibilities of the pack
  • Easy color swapping material instance
  • Low amount of textures, Mostly colors

Number of Unique Meshes: 150+

Collision: (Yes, auto generated by unreal engine using complexe collision)

Vertex Count: between 12 and 20000 for entire building block, vast majority are around 1000 vertex

LODs: (No lod)

Number of Materials and Material Instances: ( 24 materials the vast majorities of assets don't have texture but only color )

Number of Textures: (2 textures)

Texture Resolutions: ( 8K very compressed (2MB by map))

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes:

The map use Lumen for the final rendering, you can find the documentation in the description