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Bottle Asset Pack

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Breakable, Spillable liquor bottles, for bar/lounge scenes

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.1, 5.3 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

https://youtu.be/gZ3aWvSUvLA


Bottle Pack is an asset pack that includes 19 different liquor bottles of different kinds; (2 Beers, 2 Wines, 4 Whiskeys (1 American, 3 Scotch), 1 Vodka, 1 Gyn, 2 Cognac, 2 Rums, 2 Tequilas, 1 Brandy, 1 Moonshine and a one Digestif.), the labels are designed to look like real liquors that could exist in real life but are 100% copyright-safe, designed to only give you a tangential nod to what you might find at a real bar or lounge.

The bottles have several skins for different states of decay; From completely new, similar to what you'd find at a convenience store, to slightly used, to just completely destroyed.


This bottle pack has a certain degree of interactivity: For example, the liquid inside swishes and it will spill if you tip the bottle over (see video above), or they can leave physical debris after exploding, or not, depending on how much memory you got to waste. You can control how sensitive they are to lateral impact or to drop, as well as giving them health, if you want them to resist more than one impact. You can change the color of the liquor inside and the color of the shards of glass that spawn upon destruction.

The bottles have a mesh and a skin for when they're open and a cork that you can turn on and off with a Boolean switch on eventbeginplay.



Additionally, I also included a few assets to assemble a bar, however some assets are missing to establish a full bar scene, such as ashtrays, peanuts, pickles, garnishes and other specialized bar gear.


This bottle pack is ideal for bar small scenes, lounges or simply to add bottles of liquor to your home scenes, and as complementary props for scenes where there's supposed to be drinking or foodstuffs.

テクニカルノート

Features:

  • Simple bar included (4 bar sections, 5 foot rest pieces, 2 bar stools, 1 rack, 1 shelf)
  • 9 different glasses (15 total).
  • 19 different bottles.
  • Controls to open/seal, put a cork on, add/subtract liquid, control fragility, etc.

Number of Unique Meshes: 42 unique meshes (56 total)

Collision: (Yes, both, custom and auto-generated)

Vertex Count: 17,611

LODs: (Yes)

Number of Materials and Material Instances: 12 Materials, 31 material instances

Number of Textures: 96 textures

Texture Resolutions: (4096, 512, 256, 50)

Supported Development Platforms: Windows 32/64, MacOS, Playstation, XBox, Linux

Windows: (Yes)

Mac: (Yes)

Documentation: https://youtu.be/gZ3aWvSUvLA

Important/Additional Notes: In versions above 5.1, the translucent shader does not work with Rect Lights