Game ready "Classic 1960 - Bus" [NOT Driveble]. Blueprint, Static mesh, Textures, Materials. (Customization, Light/doors animation)
Classic/game ready - Classic Bus 1960
Customizable / NOT Drivable
Doors/Lights animated
LOD 0 (All meshes) : Tris count: ~65000
Features:
Documentation:
Number of Unique Meshes: 12
Collision: Yes (custom)
Tris Count: ~ 65000 (Full mesh)
LODs: Yes
Number of Materials and Material Instances: 17 + 1 MFunctions
Number of Textures: 36
Texture Resolutions:
Body: 4096x4096 (color, normal, mix [AO, R, M]) - 12 906 tris
Inside: 2048x2048 (color, normal, mix [AO, R, M]) - 34 222 tris
Wheels: Front - 1024x1024 (color, normal, mix [AO, R, M])
Back - 1024x1024 (color, normal, mix [AO, R, M]) - 5 284 tris
Under: 1024x1024 (color, normal, mix [AO, R, M]) - 5 276 tris
Curtain: 512x512 (color, normal, mix [AO, R, M]) - 2 646 tris
TopDetal: 1024x1024 (color, normal, mix [AO, R, M]) - 3 367 tris
Dirt Masks: Body - 4096x4096;
Inside - 2048x2048;
Wheels - F: 1024x1024; B: 1024x1024;
Under - 1024x1024;
Glass - 1024x1024;
Curtain - 512x512;
TopDetal - 1024x1024;
PaintMask x4: 2048x2048
LightMap: 128x128