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Complete Menu System (Singleplayer)

Ezitna - ブループリント - 2022/09/30

In this Complete Menu System you'll find a main menu and an option menu composed of modifiable templates. All parameters are already configured and ready for use.

​セール$29.99
$14.99サインインして購入
  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.19 - 4.27, 5.0 - 5.1
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

This is the Singleplayer version of the Complete Menu System (With multiplayer)


Documentation | Integration Video (Same)

Example Demo | Showcase Video (Same but without multiplayer option)

You have any issue, suggestions or questions ? Join Discord


Here you will find a complete main menu that allows you to create/continue/load your game, display the news of your game, display the credits of your project and many more features...


This asset includes full gamepad support with an options menu that includes all the settings you'll need to configure your controls, audio, graphics, key bindings, and more...


The widgets you'll need to configure your controls, graphics, audio, and game settings are already preset and ready to use.


Easy to use, this asset is flexible and editable, this asset is documented with comments and fully functional, the menu is ready to be integrated into a game.


100% blueprint, no c++.

テクニカルノート

Supported Input Devices: Keyboard, Mouse and Xbox 360 Gamepad.

Beware, can override project inputs.


List of features :

  • Multi Language Support.
  • Complete game menu ready to use, no action needed.
  • Pre-made widgets, easy to customize.
  • Level selector (Since 1.23).
  • Create, Continue, Load a game.
  • Pause menu with option menu.
  • Keyboard/Mouse and Gamepad, binding at runtime.
  • Graphic, Video and Audio setting, change at runtime.
  • Settings are saved on disk and re-applied when game start.
  • Blueprints and widgets allow you to change your settings (Control, Audio, Display, Graphic and Gameplay).
  • Create new Action/Axis mapping.
  • Create new Graphic/Display setting.
  • Create new Sound setting.
  • Create new Interface & Gameplay setting.
  • Rename for keybinding shortcut.
  • Can block an input type (Example: only Gamepad).
  • Full Keyboard/Mouse and Gamepad support.
  • Credits.
  • Easy to use and customize.
  • Clean Blueprint with comments.
  • Optimized.


Technical Details :

  • Number of Function Blueprint: 1
  • Number of Interface Blueprint: 1
  • Number of Character Blueprint: 1
  • Number of Component Blueprint: 1
  • Number of Game Instance Blueprint: 1
  • Number of Blueprint: 3
  • Number of Widget Blueprint: 23
  • Number of Save Game Blueprint: 2
  • Number of Structure: 16
  • Number of Enumeration: 16
  • Number of Textures: 17
  • Number of Materials: 4
  • Number of Sound Class & Mixer: 4
  • Number of Wave & Cue: 6