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Deset Oasis - Cactus Character

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Desert Oasis - Character Cactus Pack: Explore the desert with 4 animated humanoid cactus characters and complementary environmental assets.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Dive into the heart of the desert with the Desert Oasis - Character Cactus Pack. This collection features four distinct, hand-painted, lowpoly humanoid cactus characters, each equipped with a range of animations including idle, attack, walk, run, and more. Enhance your game environments with free components from the broader Desert Oasis Starter Pack. This versatile set is ideal for developers looking to add unique, animated flair to their desert-themed games, providing both aesthetic value and dynamic functionality.


Notes:

  • This project use built in Lumen

テクニカルノート

Features: (Please include a full, comprehensive list of the features of the product)

  • Four uniquely designed humanoid cactus characters, each with multiple animations.
  • Characters include common actions like idle, walk, run, attack, and death animations.
  • Lowpoly, hand-painted models perfect for desert environments.
  • Complementary environmental assets including palm trees, rocks, and more to enrich desert scenes.

Rigged: Yes

Rigged to Epic skeleton: No

Scaled to Epic skeleton: Yes

Animated: Yes

Number of Animations: 13

Animation types : Attack 1/2; Damage 1/2; Idle 1/2; Rest; Walk Front/Back/Left/Right; Run; Death

Number of characters: 4

Vertex counts of characters: 4677

Number of Materials and Material Instances: 11

Number of Unique meshes: 7

Collision: Yes, automatically generated

Number of Textures: 29

Texture Resolutions: 4096x4096, 2048x2048

LODs: No

Supported Development Platforms:

Windows: Yes

Mac: No

Disclaimers:

  • This Project Supports Lumen for Unreal Engine 5.0+
  • Generate Mesh Distance Fields must be Enabled

Lumen Documentation: https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/