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DissolveParticle

anpontan - エフェクト - 2024/06/26
まだ評価されていません

Dissolve effect created using only Niagara.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.3 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Demo Video

Features Video

Tutorial Video

It will be a dissolve effect created in Niagara and can be used for both SkeletalMesh and StaticMesh.


Dissolve effects for rock, sand, metal, petals, and leaves are available in both SkeletalMesh and StaticMesh.

The appearance can be further changed by replacing the textures, making it suitable for a wide range of scenes.

Mesh textures can also be used directly for effects.

Up to 20 materials can be loaded from the mesh. If you want to use more than 20 materials, please contact us.


It can be used as an effect similar to the Thanos snap.


The tree included in this product is a hydrangea I created separately.

If you like it, please purchase this one as well.


Please check the tutorial video for detailed usage.

If you still have problems, please feel free to contact us.

テクニカルノート

Features, Cautions

  •  Because it generates a large number of particles, depending on the settings, it can have a significant impact on performance.
  •  It is not recommended for use with large objects such as buildings.
  •  Cloth Simulation cannot be used at the same time.
  • Effects can also be used on a sequencer.
  • Effects do not work properly when multiple meshes exist in a blueprint. In this case, merge the meshes into one.

Type of Emitters: GPU

Number of Unique Effects: 10

LODs: No

Number of Materials: 47

Number of Textures: 70

Number of Blueprints: 3

Number of Unique Meshes: 2