Easy Enemy Waves (Multiplayer Supported)

Easy, reusable, can be setup in minutes by a potato.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Wave based enemy spawning system, networked replicated for multiplayer.

  • Simple to use
  • Easy integration into any project
  • Only takes a few minutes to setup
  • Easily customizable and reuseable for multiple levels in the same project
  • Easily reused across multiple projects

Setup tutorial and demo: https://youtu.be/7rmjpX-HBKQ


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テクニカルノート

Features:

  • Options on each wave include: Which classes to spawn, how many of each class, and which set of spawn points should be used by each class
  • Store wave data for multiple maps in the same project (i.e. a forest map could have 20 waves with different animals and cannibal enemies, and a snow map could have 44 waves of killer snow people, dragons, yetis, etc - all within the same project.)
  • Includes two demo AI with multiplayer target selection.
  • Supports unique spawn points for specific waves or AI classes.
  • Supports random or custom seed for enemy spawn locations.
  • Variable countdown length and wait time between waves.
  • Includes two demo maps.

Number of Blueprints: 2

Network Replicated: Yes

Supported Development Platforms: Windows

Documentation: See tutorial above