A small European city section with day and night versions
Demo video "Day": https://youtu.be/o-gxHftzh1Q
Demo video "Night": https://youtu.be/XGxtyhCCPyY
Blueprint showcase video: https://youtu.be/18a0dlPyOZU
A game environment with hundreds of assets and customizable blueprints.
Contains separate day and night demo maps, blueprints for easy placement and randomization options.
You can create custom buildings using modular assets and make use of blueprints to randomize (See BP showcase video)
For better visuals enable "distance field ambient occlusions" for the demo scenes (from engine settings)
Number of Unique Meshes: 224
Collision: Yes, custom
Vertex Count: 11,126 to 566,732 for complete buildings. Varied for assets. (max 7676)
Number of Materials and Material Instances: 79
Number of Textures: 168
Texture Resolutions: mostly 4096x4096, 2048x4096 for tree atlases, 512x512, 1k and 2k for effects.
Supported Development Platforms:
Documentation: Link : https://youtu.be/18a0dlPyOZU
-For better visuals enable "distance field ambient occlusions" for the demo scenes (from engine settings)
-Check "two sided distance field" for new buildings to eliminate potential distance field related anomalies.