This plugin allows to execute, terminate and list .exe files within blueprints.
Version: V.2.1 5.0 / V.2.1 4.27
This plugin allows you to execute/terminate/list .exe files within blueprints.
When I finished developing my first game, I wanted a launcher for it. It bothered me that it is not possible to not start another .exe file with blueprints. Meanwhile I have more than 5 years of Unreal Engine experience and have used my knowledge to create this plugin.
Changelog:
Version 2.1
Version 2.0
Version 1.0
Discord Server/Support: Join the official BrokenArm Studios Community Server
Documentation: View
Contact/Support: brokenarmstudios@gmail.com
Features (All Nodes):
=> Executes any .exe file
=> Terminates any .exe process
=> Lists all currently running processes
=> Determines if a process is running
=> Gets Process Informations like the number of Threads or PID/PPID
Code Modules:
Number of Blueprint Nodes: 5
Number of C++ Classes: 1
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: View