Check out the description for more information about this course project from Unreal Online Learning.
This Third Person project contains the finished demo level as part of the Level Blockout for Game Development course available on learn.unrealengine.com
The Project uses starter content and a modified Third Person Character template from the Epic Games Animation Starter Pack.
This course will begin by showing how to set up a gym map for prototyping in the Third Person template and explore different methods of utilizing level geometry in a level blockout. The use of developer materials will be shown to measure blockout spaces accurately and to convey designer intentions.
Engine Version: 4.25