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Goblin

The 3d low poly model Goblin was created according to my concept and ready to use in game. This model is ideal as an main player, enemy, boss or NPC for fantasy and RPG games.

​セール$49.99
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  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.21 - 4.27, 5.2 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

The 3d low poly model Goblin was created according to my concept and ready to use in game. This model is ideal as an main player, enemy, boss or NPC for fantasy and RPG games.


The model has 8 texture sets 

each of them - 4096х4096


Character has 3 different head skins

Materials - 10

Material Instance - 3

Textures - 49


  • Rigged with Epic Skeleton
  • 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
  • Separated mesh parts (Modular)
  • PBR Textures (TGA)
  • Material Instances
  • 8 texture sets for each parts
  • 4k textures
  • Model has additional bones
  • Modular model (you can remove or add parts)
  • Character has 3 head skins


Goblin:

faces - 25365

verts - 25906

tris - 49158


Sword:

faces - 872

verts - 817

tris - 1630


Shield:

faces - 667

verts - 634

tris - 1268


テクニカルノート

VIDEO PREVIEW

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: Retarget

Number of characters: 1

Vertex counts of characters: 25906

Number of Materials and Material Instances: 10/3

Number of Textures: 49

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: eye_r, eye_l, jaw_01, jaw_02