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Interactive PCG Biome (SH2)

3D Visual EZ - 環境 - 2024/06/14

This is a new system of foliage interaction of plants and flowers Game-Ready. High FPS performance. Each individual leaf reacts to wind. Very easy to use in your game.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.2 - 5.4
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。

This product contains an entire system of interactive plants to create complete levels for your video game. You can use this product with Foliage Tool and also with Procedural Content Generation (PCG).


Video

FPS Performance Video in the Unreal Engine Editor


Full Demo levels included

テクニカルノート

Features:

Interactive foliage Plants and flowers.

PCG already setup.

Terrain Auto-Material included.

Wind system.

Each individual leaf reacts to the wind.



Number of meshes: 24 unique meshes

Collision: (NA)

LOD: (Yes)

Number of materials and material instances: 50

Number of textures: 61

Texture resolutions: 4k

Supported platforms:

Windows: (Yes)

Mac: (Yes)


This product supports Lumen for Unreal Engine 5.2.1+.

To learn more about Lumen, read the following link:

https://docs.unrealengine.com/5.0/en-US/lumen-technical-details-in-unreal-engine/

The SunPosition plugin is enabled in this project.

To know how to activate the Sun Position, read the following link:

https://docs.unrealengine.com/4.27/en-US/BuildingWorlds/LightingAndShadows/SunPositioner/

You can activate Nanite on this product. Compatible with Nanite for Unreal Engine 5.2.1+

To learn more about Nanite, please read the following link:

Geometría virtualizada Nanite en Unreal Engine | Unreal Engine 5.3 Documentación | Epic Developer Community (epicgames.com)

PythonScriptPlugin, GPULightmass, Volumetrics and Procedural Content Generation Frameworks Plugins are required.