A SteamAPI Inventory Interface Integration for blueprints.
A SteamAPI Inventory Interface integration that will allow you to implement a fully working Steam Inventory only using blueprints with the fewest nodes possible in the easiest way. This plugin allows you to do anything that the SteamAPI Inventory Interface allows for using blueprints.
IMPORTANT
This plugin is safe to use on the client unlike the WebAPI. This plugin will not function properly without a correctly setup Inventory Service that you do through your Steamworks account that is linked with your Steam AppID. You can test this plugin with limited functionality by using the Spacewar AppID (480). Please use the documentation and example content as guidance; however it may require some tweaking within Blueprints to work with your personal Steamworks AppID.
Requires:
These should already come pre-installed with the engine and should be automatically enabled as soon as you enable the plugin within your project.
Features:
To see all functions please see the documentation below.
Number of Levels: 1
Number of Blueprints: 14
Number of C++ Classes: 8
Supported Target Build Platforms: Win64, Win32
Documentation: https://docs.google.com/document/d/1_pjYUOCsewF0ojKm0A2FBBYSVIG0jEJefISjJdBOxSA/edit?usp=sharing
Disclaimer
This plugin does not have any association with VALVE. It only utilises the SteamAPI they provide for public use.