Knife_MocapAnimPack 1.3

This is a realistic animation, that was shot using Mocap technology, designed for gamedev.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

VIDEO: https://www.youtube.com/watch?v=zazFy9vQlYI

VIDEO Updata_1.1: https://www.youtube.com/watch?v=xNUeywJug_s

VIDEO Updata_1.3: https://www.youtube.com/watch?v=MY5Wu9fU6UQ


Video How To retarget Animation Packs from UE4 to UE5: https://youtu.be/jpVjnnVQ6dA


This pack contains two knife states of behavior, which are most common in games:

1) Knife_Stand_Style(St)

2) Knife_Crouch_Style(Cr)

+ MeleeSet (attacks of different strength and corresponding hits)


Each of styles has the full set of locomotion, start/stop, dodge, stun, hit, death and many other animations. The full list of animations is available in the pictures in the gallery.

テクニカルノート

Overall the pack contains 203 animations + 49 movement animations In-place (IPC) (fbx format):

  • 96 In-place animations (idle, movement sets and other IPC animations)
  • 164 Root Motion animations (transitions, movement sets and other animations)


Update 1.1. This update includes the following changes:

  • added Back Strafe_Set for each style (8 animations + 8 IPC);
  • fix Locomotion_Set for each style (49 animations + 49 IPC);
  • added Idle_Turn_180R (2 animations + 8 IPC);
  • fix Knife_SK_Mannequin_A;
  • animated virtual bones.

Update 1.2. This update includes the following changes:

  • fix some loco and turn animations (20 animations + 12 IPC)

Update 1.3. This update includes the following changes:

  • added Start/Stop_Set for each style (66 animations)


The Source folder contains all animations in FBX format, they can be integrated into any version of Unreal Engine.


Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animation types: Root Motion and In-place


Supported Development Platforms:

Windows: Yes

Mac: Yes