A small island settlement with a lighthouse and a bazaar where attracts pirate and merchant ships.
FBX: 239 unique pieces
Fruit: 28 unique (3x Apple, 3x Coconut, Coconut Shell, Banana, 2x Grape, 3x Jack Fruit, 4x Mango, Orange, 3x Papaya, Pineapple, 3x Pumpkin, Watermelon, Melon)
Fishes: 20 unique (Bonito, Cod, Dorado, Barracuda, Golden Shine, Grouper, Haddock, Lady, Mackerel, Opah, Pagrus, Permit, Pompano, Rooster, Sail, Snook, Striper, Tarpon, Tuna, Shark)
Fish Goods: 7 unique (Fish Flag, Fish Hanger, 2x Fish Net, 3x Fish Traps)
Bazaar: 7 unique (4x Bazaar Crates, 3x Bazaar Stall, Bazaar Stand)
Clock: 1 unique (Clock, ClockH, ClockM, ClockS)
Signboards: 4 unique (“Fish Bazaar”, “Fruit Bazaar”, “Dock Master”, “Lighthouse”)
Dock Concrete: 7 unique parts (Dock Concrete Base, Dock Concrete Pillar, Dock Stairway Curve, Double Stairway, Half Stairway, Long Stairway, Dock Mushroom Block, Bulwark)
Modular Wooden Dock: 13 unique parts (DockWood Corner, DockWoodL, DockWoodL4, DockWoodL6, DockWoodL2Pillar, DockWoodL4Pillar, DockWoodLNR, DockWoodLR, DockWoodLR4, DockWoodLR6, DockWoodPillar, DockWoodPlatform, DockWoodRPillar)
Windmill: 4 unique parts (WindmillBottomLong, WindMillBottomShort, WindMillPropeller, WindMillTop)
Treadwheel Crane: 17 unique parts (TreadwheelCraneBottom, TreadwheelCraneCarrierPallet, TreadwheelCraneHook, TreadwheelCraneLongBottom, TreadwheelCranePulley, TreadwheelCranePulley2, TreadwheelCranePulley3, TreadwheelCranePulley4, TreadwheelCranePulley5, TreadwheelCranePulley6, TreadwheelCraneRope1, TreadwheelCraneRope2, TreadwheelCraneRope3, TreadwheelCraneRope4, TreadwheelCraneRope5, TreadwheelCraneRunningWheel, TreadwheelCraneTop)
Pirate Ship: 81 unique parts (ShipHull, ShipPillar, ShipSails, ShipRopes, ShipAnchor, 2x ShipWindow, ShipControlStand, ShipFlag, ShipHangingLamp, ShipSwordHolder, ShipMortar, ShipMortarCarrier, ShipMortarWheel, Cannon, CannonCarrier, CannonElevate, CannonWheel, ShipCannonBalls, ShipPowderKeg, 3x ShipCutlass, ShipCabinet, ShipCandle, ShipCaptainBed, ShipCaptainChair, ShipChair, ShipChest, ShipCompass, ShipCompasses, ShipDesk, ShipTable, ShipDoorGate, ShipFeatherInk, ShipHorseStatue, ShipHorseHeadStatue, ShipKnife, ShipMap, ShipOctopus, ShipOffRoll, ShipOpenRoll, ShipParchment, 10x ShipPainting, ShipPillarSmall, ShipRailingBack, ShipRailingFront, ShipRailingMiddle, ShipRibbon, ShipRudder, ShipRudderWheel, ShipSign, ShipSkull, ShipSkullCannon, ShipStairway, ShipBarStand, ShipLiquorCabinet, 3x ShipMug, ShipTequilaBottle, ShipWhiskyBottle, ShipWineBottle, ShipRomBottle, ShipRakiBottle, ShipWineGlass, ShipSailCircle, ShipSailerHammock, ShipSpyGlass)
Other Props: 36 unique (3x Barrels, 4x Baskets, 4x BasketCaps, 4x BoxCrate, 3x Pottery, PotteryCap, 2x Sack, Boat, BoarOar, BoarOarPlain, Bucket, Cage, CageChain, CageHandle, DockFlag, Kettle, Lighthouse, LightHouseGlass, Pitcher, Rudder,
Seagull, StreetLamp, WallLamp)
Blueprints: 15 blueprints;
Boat: 1x Blueprint class (Boat swimming physics)
Cage: 1x Blueprint class (Cage, chain and handle combined in blueprint class)
Dock: 1x Blueprint class (Dock building, concrete and some dock assets were combined into the blueprint class and blueprint was added for the clock)
Fish hanger with grouper fish: 1x Blueprint class (Added swinging physics)
Fish hanger sail fish: 1x Blueprint class (Added swinging physics)
House: 1x Blueprint class (Blueprint was added for the clock.)
Lighthouse: 1x Blueprint class (Added rotating illuminating blueprint)
Pirate ship: 1x Blueprint class (All ship assets have been combined in the blueprint, but routing and movement have not been added yet)
Treadwheel crane: 1x Blueprint class (Added swinging hook physics)
Treadwheel crane Goods: 1x Blueprint class (Added swinging Goods physics)
Treadwheel crane Shark: 1x Blueprint class (Added swinging Shark physics)
Treadwheel crane Tuna Fish: 1x Blueprint class (Added swinging Tuna fish physics)
Windmill long: 1x Blueprint class (A rotating propeller blueprint was added to the long-legged windmill and deployed into the sea)
Windmill short: 1x Blueprint class (A rotating propeller blueprint was added to the short-legged windmill and deployed into the land)
Street lamp: 1x Blueprint class (Light was added to the street lamp and combined into the blueprint.)
VFXs: 9 Niagara VFX system
Barracuda fish school: 1x Niagara System (Mesh) (This School of barracuda fish swims in the sea)
Lady fish school: 1x Niagara System (Mesh) (This School of lady fish swims in the sea)
Mackerel fish school: 1x Niagara System (Mesh) (This School of mackerel fish swims in the sea)
Permit fish school: 1x Niagara System (Mesh) (This School of permit fish swims in the sea)
Tuna fish school: 1x Niagara System (Mesh) (This School of tuna fish swims in the sea)
Tuna fish school: 1x Niagara System (Image) (This School of tuna fish swims in the sea)
Seagull: 1x Niagara System (Mesh) (They are flocks of seagulls flying dispersedly in the air)
Firefly: 1x Niagara System (A group of fireflies flying near trees)
Smoke: 1x Niagara System (It is the chimney smoke coming out of the chimney of the house)
Maps: 3 Maps;
Island: This is the place where all the assets are placed on an island on the map.
Showroom: In this map, all assets are displayed in a flat area.
Demo: This is where the trees and plants used as demos on the map are exhibited.
Features: (Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes: 239
Collision: Yes, automatically generated
Vertex Count: 132-115395, avarage: ~10000
LODs: Yes, 1-6 levels automatically generated
Number of Materials and Material Instances: 21 master materials, 244 material instances, 5 material functions
Number of Textures: 806
Texture Resolutions: 4k
Maps: Island, Showroom, Demo
Required Plugins: Water
Supported Development Platforms:
Windows: Yes
Mac: Yes