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MAE Beech Forest

Maelstrom Library - 環境 - 2022/05/20
まだ評価されていません

You can create your realistic beech forest with this high quality scanned meshes under 15 minutes. Contains photogrammetry assets.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

- HIGH QUALITY SCANNED MESHES -

This package is made with photogrammetry and photometric foliage technics.


- OPTIMIZED -

All trees have minimum 3 LODs and billboards (impostor)

The high-density forest comes with good optimization.


- SOFT BLENDING - 

All 3d scanned meshes have soft-blending material setup with landscape and other 3d meshes.


Trailer: https://youtu.be/maJ8le0bdXI


Features [v1.0]: 


- AAA Quality Forest

- Dynamic Lighting

- Procedural Foliage Generation

- Photogrammetry models and textures

- Automatic Slope Blending

- Blueprint Wind System

- 4x4 Demo Map

- Showcase Map

- LODs + Billboards/Impostor

- Pixel-Depth-Offset Shadow Function

- Soft-Blending Setup for Landscape


ASSET LIST [v1.0]: 


Beech Forest Ground Cover: 2

Beech Trees: 8

Dead Beech Tree Trunk: 1

Beech Sapling: 2

Beech Seedling: 4

Butterbur: 2

Coltsfoot: 2

Green Hellebore: 4

Male Fern: 15

Western Brackenfern: 3

Rocks: 7

Small Rocks: 10

Maps: 4


IMPORTANT NOTES:


Don't forget to enable procedural foliage in the editor preferences.

Edit > Editor Preferences > Search: Procedural - Check "Procedural Foliage".


Don't forget to enable Distance Field Shadows in the project settings.

Edit > Project Settings > Search: distance fields > Check "Generate Mesh Distance Fields" > Restart your project and done.


Don't forget to add the defaultengine.ini file in your content config folder.

Download this ini file and add it to your project config folder.

テクニカルノート

Physically-Based Rendering: Yes

Collision: Yes (Custom)

Vertex Count: 33 tris to 30.022 tris

LODs: Yes

Billboards: Yes for Trees (Impostor)

Number of Unique Meshes: 62

Number of Materials and Material Instances: 9 Materials, 55 Material Instances, 41 Material Functions 

Number of Textures: 123 Textures

Texture Resolutions: 119 - 4096x4096, 1 - 2048x2048, 2 - 512x512

Supported Development Platforms: Windows

Intended Platform: PC

Platforms Tested: PC

DefaultEngine.INI: Click here! (4.26 and +)

For Support: Discord Channel - https://discord.gg/4Jd8VCP2ym