Man in Military Outfit 6 - Modular - Rigged

Realistic 3D model of Man in Military Outfit 6 - Modular - Rigged

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.1 - 5.3
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

How to avoid overlaps of clothing with the body when using Metahuman


100% compatible with male Metahuman (Normal/Average body - MH Skeleton)

This is not a Metahuman's body and face. This is our creation.

But this body has exactly the same shape as the Metahuman's body (Normal/Average)

So you can put this Outfit on your Male Metahuman (Normal/Average)


PLAY/MODULAR

Live Link Face


DETAILS:


- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. 

- The project has 8k textures, which can affect fps

- Use the texture size limitations in the Unreal Engine to make them smaller 

- PBR Materials

- All objects, textures and materials have their own names

- Model is built to real-world scale

- Units used: cm

- Doesn't have Default names 

- Doesn't have NGons

- Doesn't have Overlapping Vertices

- Doesn't have Overlapping Faces

- Doesn't have Overlapping UV Faces

- Doesn't have Missing textures

テクニカルノート

GENERAL:


Rigged:(Yes)

Rigged: to MH Skeleton :(Yes)

Morph: (Yes)

Animated:(No) Only Demo

Cloth Simulation (No)

Number of Animations:(Demo)

Animation types (Root Motion/In-place):(No)

Number of characters: 1


Geometry Outfit

LOD 0

- Polys: 17,514

- Tris: 33,789

- Verts: 16,963


Geometry only body

LOD 0

- Polys: 22,672

- Tris: 45,328

- Verts: 23,383


Geometry only hair

LOD 0

- Polys: 35,154

- Tris: 70,308

- Verts: 72,296


Number of PBR Materials and Material Instances: 19

Number of Textures: 45


Texture Resolutions:

- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)


Supported Development Platforms:

Windows:(Yes)

Mac:(Yes)

Documentation:(No)

Important/Additional Notes:(No)