MiVRy 3D Gesture Recognition

3D Gesture Recognition, can identify hand and head motions

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

MiVRy is an advanced artificial intelligence that can be trained to identify hand gestures in VR and other apps.

Record your own gestures or let your player invent new gestures at run-time. The AI learns to distinguish the gestures fast and reliably and will notify you of the identified gesture and wherein the level it was performed (including location, direction, and scale).

Possible use cases: https://www.youtube.com/watch?v=N-84gPjY0Eo

Homepage: https://www.marui-plugin.com/mivry/

テクニカルノート

Features:

  • Allows you to invent your own gestures - just provide a few samples to the AI to learn
  • Real 3-D gestures (eg. 3-D hand motions)
  • Unlimited number of custom gestures
  • Supports one-handed gestures, two-handed gesture combinations, and combinations of gestures from multiple input devices (eg. head or Vive tracker) 
  • Can learn new gestures at run-time based on player input
  • High recognition reliability (usually >99%)
  • 100% Blueprint support, no coding needed (but possible if preferred)

Code Modules:

  •  MiVRy (Runtime and Editor)

Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: No

Supported Development Platforms: Windows, Linux, Android, MacOS, UWP (Hololens)

Supported Target Build Platforms: Windows (32bit & 64bit), Android (incl. Oculus Quest), Hololens, Linux, MacOS

Documentation: https://www.marui-plugin.com/documentation-mivry-unreal/

Example Project: https://www.marui-plugin.com/download/mivry/MiVRy_UE4.27_Sample.zip