Modern FPS Music Collection

Marcin Szmuc - 音楽 - 2024/05/14
まだ評価されていません

A collection of modern, dynamic action music tracks. Perfect choice for any FPS/TPS action game.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.0 - 4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

This music pack contains 129 professionally composed, produced and mixed audio files made from 10 dynamic, adrenaline pumping tracks. These tracks will match perfectly with any modern action video game.


SOUNDCLOUD DEMO

YOUTUBE DEMO


Ready to go:

Full tracks and loops included.


Safe to use:

All of my music is royalty free and streaming friendly. You can be sure that streamers will not get copyright claim from YouTube, Twitch, etc. while streaming your game with my music.


Full tracklist:

1. Border

  • Border_FULL_TRACK
  • Border_LONG_LOOP
  • Border_LONG_LOOP_INTRO
  • Border_LONG_LOOP_ENDING
  • Border_SHORT_LOOP_1
  • Border_SHORT_LOOP_2
  • Border_SHORT_LOOP_3
  • Border_SHORT_LOOP_4
  • Border_SHORT_LOOP_5
  • Border_SHORT_LOOP_6
  • Border_SHORT_LOOP_7
  • Border_SHORT_LOOP_8


2. Rogue Agent

  • Rogue_Agent_FULL_TRACK
  • Rogue_Agent_LONG_LOOP
  • Rogue_Agent_LONG_LOOP_INTRO
  • Rogue_Agent_LONG_LOOP_ENDING
  • Rogue_Agent_SHORT_LOOP_1
  • Rogue_Agent_SHORT_LOOP_2
  • Rogue_Agent_SHORT_LOOP_3
  • Rogue_Agent_SHORT_LOOP_4
  • Rogue_Agent_SHORT_LOOP_5
  • Rogue_Agent_SHORT_LOOP_6
  • Rogue_Agent_SHORT_LOOP_7
  • Rogue_Agent_SHORT_LOOP_8
  • Rogue_Agent_SHORT_LOOP_9


3. Spec Ops

  • Spec_Ops_FULL_TRACK
  • Spec_Ops_LONG_LOOP
  • Spec_Ops_LONG_LOOP_INTRO
  • Spec_Ops_LONG_LOOP_ENDING
  • Spec_Ops_SHORT_LOOP_1
  • Spec_Ops_SHORT_LOOP_2
  • Spec_Ops_SHORT_LOOP_3
  • Spec_Ops_SHORT_LOOP_4
  • Spec_Ops_SHORT_LOOP_5
  • Spec_Ops_SHORT_LOOP_6
  • Spec_Ops_SHORT_LOOP_7
  • Spec_Ops_SHORT_LOOP_8
  • Spec_Ops_SHORT_LOOP_9
  • Spec_Ops_SHORT_LOOP_10
  • Spec_Ops_SHORT_LOOP_11
  • Spec_Ops_SHORT_LOOP_12


4. Rising Tension

  • Rising_Tension_FULL_TRACK
  • Rising_Tension_LONG_LOOP
  • Rising_Tension_LONG_LOOP_INTRO
  • Rising_Tension_LONG_LOOP_ENDING
  • Rising_Tension_SHORT_LOOP_1
  • Rising_Tension_SHORT_LOOP_2
  • Rising_Tension_SHORT_LOOP_3
  • Rising_Tension_SHORT_LOOP_4
  • Rising_Tension_SHORT_LOOP_5
  • Rising_Tension_SHORT_LOOP_6
  • Rising_Tension_SHORT_LOOP_7
  • Rising_Tension_SHORT_LOOP_8
  • Rising_Tension_SHORT_LOOP_9
  • Rising_Tension_SHORT_LOOP_10


5. Headquarters

  • Headquarters_FULL_TRACK
  • Headquarters_LONG_LOOP
  • Headquarters_LONG_LOOP_INTRO
  • Headquarters_LONG_LOOP_ENDING
  • Headquarters_SHORT_LOOP_1
  • Headquarters_SHORT_LOOP_2
  • Headquarters_SHORT_LOOP_3
  • Headquarters_SHORT_LOOP_4
  • Headquarters_SHORT_LOOP_5
  • Headquarters_SHORT_LOOP_6
  • Headquarters_SHORT_LOOP_7
  • Headquarters_SHORT_LOOP_8
  • Headquarters_SHORT_LOOP_9
  • Headquarters_SHORT_LOOP_10


6. Infiltrator

  • Infiltrator_FULL_TRACK
  • Infiltrator_LONG_LOOP
  • Infiltrator_LONG_LOOP_INTRO
  • Infiltrator_LONG_LOOP_ENDING
  • Infiltrator_SHORT_LOOP_1
  • Infiltrator_SHORT_LOOP_2
  • Infiltrator_SHORT_LOOP_3
  • Infiltrator_SHORT_LOOP_4
  • Infiltrator_SHORT_LOOP_5
  • Infiltrator_SHORT_LOOP_6
  • Infiltrator_SHORT_LOOP_7
  • Infiltrator_SHORT_LOOP_8


7. Hideout

  • Hideout_FULL_TRACK
  • Hideout_LONG_LOOP
  • Hideout_LONG_LOOP_INTRO
  • Hideout_LONG_LOOP_ENDING
  • Hideout_SHORT_LOOP_1
  • Hideout_SHORT_LOOP_2
  • Hideout_SHORT_LOOP_3
  • Hideout_SHORT_LOOP_4
  • Hideout_SHORT_LOOP_5
  • Hideout_SHORT_LOOP_6
  • Hideout_SHORT_LOOP_7


8. Drop_Zone

  • Drop_Zone_FULL_TRACK
  • Drop_Zone_LONG_LOOP
  • Drop_Zone_LONG_LOOP_INTRO
  • Drop_Zone_LONG_LOOP_ENDING
  • Drop_Zone_SHORT_LOOP_1
  • Drop_Zone_SHORT_LOOP_2
  • Drop_Zone_SHORT_LOOP_3
  • Drop_Zone_SHORT_LOOP_4
  • Drop_Zone_SHORT_LOOP_5
  • Drop_Zone_SHORT_LOOP_6
  • Drop_Zone_SHORT_LOOP_7
  • Drop_Zone_SHORT_LOOP_8


9. Inside_Job

  • Inside_Job_FULL_TRACK
  • Inside_Job_LONG_LOOP
  • Inside_Job_LONG_LOOP_INTRO
  • Inside_Job_LONG_LOOP_ENDING
  • Inside_Job_SHORT_LOOP_1
  • Inside_Job_SHORT_LOOP_2
  • Inside_Job_SHORT_LOOP_3
  • Inside_Job_SHORT_LOOP_4
  • Inside_Job_SHORT_LOOP_5
  • Inside_Job_SHORT_LOOP_6
  • Inside_Job_SHORT_LOOP_7
  • Inside_Job_SHORT_LOOP_8


10. Heat

  • Heat_FULL_TRACK
  • Heat_LONG_LOOP
  • Heat_LONG_LOOP_INTRO
  • Heat_LONG_LOOP_ENDING
  • Heat_SHORT_LOOP_1
  • Heat_SHORT_LOOP_2
  • Heat_SHORT_LOOP_3
  • Heat_SHORT_LOOP_4
  • Heat_SHORT_LOOP_5
  • Heat_SHORT_LOOP_6
  • Heat_SHORT_LOOP_7
  • Heat_SHORT_LOOP_8
  • Heat_SHORT_LOOP_9

テクニカルノート

Number of Audio Wavs: 129

Number of Audio Cues: 129

Sample rate / bit rate: 44,100 Hz

Does music loop: Yes

Minutes of audio provided: 28

Supported Development Platforms:

All