Niagara Appearance Effect

AlexHuang - エフェクト - 2021/12/27

Appearance Effects of Skeletal and Static meshes with Niagara.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Skeletal Mesh and Static Mesh Appearance Effects controlled by Niagara and Material Instance parameters, including random noise appearance, different directions gradient appearance, using Distance Field control the start position and shape appearance and two simple Morph effects. Wish you like it!

If you want to use it with a custom mesh, you need to check "Allow CPUAccess" in the detail panel of the mesh.

Preview : https://youtu.be/ucIDnAV4A9k

Document : Click Here

Use Custom Mesh on Niagara Dissolve/Appearance Effect : https://youtu.be/Qf5X7BfIgQQ

Use Niagara Effect in Sequencer - Use Blueprint : https://youtu.be/5QUorXH-dVM

Use Niagara Effect in Sequencer - Use Niagara System: https://youtu.be/Jagu3qBWtC0

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テクニカルノート

Type of Emitters: GPU

Number of Unique Effects: 8

Number of Materials: 30

Number of Textures: 21

Number of Blueprints: 12

Number of Unique Meshes: 6

Supported Development Platforms:

Windows: Yes