Non Euclidean Template

create non-Euclidean situations in a video game

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.3 - 5.4
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。


Create non-Euclidean situations in a video game.

Non-Euclidean is a template filled with tools that allow you to construct non-Euclidean situations:

  •  Magical windows that allow several realities to coexist in the same space: visually and physically
  • A system that allows level design to be effectively manipulated in real time during the game to construct non-Euclidean situations

Non-Euclidean allows several realities to coexist in the same space.

It is developed 100% in blueprint so that users can easily understand how it is built.



Please keep in mind before buying :

That the portals provided in this asset do not teleport players or items. Rather, it modifies the reality behind it.

In other words: with this system you will not be able to create tunnels in which the entrance leads to a different exit.

This is not the proposal provided in this asset.

If you need a portal that teleports like in the game portal, I invite you to consult my other asset: MPG - Multiplayer Portal Gun



Non-Euclidean Template is brand new. I would be happy to discuss with you on discord what improvements you need.

テクニカルノート

Features:

  •  Magical windows that allow several realities to coexist in the same space: visually and physically
  • A system that allows level design to be manipulated in real time effectively during the game to construct non-Euclidean situations


Please keep in mind that the portals provided in this asset do not teleport the player or items. Rather, it modifies the reality behind it. If you need a portal that teleports like in the game portal, I invite you to consult my other asset: MPG - Multiplayer Portal Gun


Number of Blueprints: 8

Input:

  • WASD to move
  • space to jump

Network Replicated: No

Supported Development Platforms:

Windows: Yes (the only one platform tested)

Documentation (English version): https://wecomfrom.com/non-euclidean/

Important/Additional Notes:

  • not compatible with lumen
  • keep in mind you are manipulating custom stencils and translucent materials in your level design