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PCG Biome: Forest Poplar (Interactive Foliage, Trees, Wind System, Nature)

Defect - 環境 - 2024/06/27

Drag and drop solution for poplar forest, fields and other biomes generation. Interactive foliage with complex wind. Existing and upcoming biomes can be used and blended together easily, no extra actions needed.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.4
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。
Useful Links


🎮 Demo | 🎬 Cinematic | ✏️ Tutorial | 📚 Documentation | 📬 Discord | 🛒 Our Second Store


!!! If you already own our previous Poplar Forest asset, please reach us via Discord (with receipt). We will set $5 price (minimum price possible on marketplace) on this asset just for you. We are stopping support for that asset, but we don`t want to take away our support from you !!!

テクニカルノート

Features:

  • PCG Biomes system with biome presets, all our releases works together out of the box
  • Spawn and mix biomes easily, non destructive pipeline
  • Detailed documentation, constant updates and Discord support
  • Interactive foliage (Photoscanned assets, uses Nanite no LODs included)
  • Complex hierarchical wind (each leaf reacts to wind) compatiable with Megascans Trees
  • Ambient and interaction sounds
  • Season Feature


Current Recommended Specs:

  • 12-Core CPU @ 3.4 GHz
  • 64 GB RAM
  • Nvidia RTX 3080 (or 4060 for frame generation support)
  • At least 10GB of VRAM.


Current Minimum Specs:

  • 8-Cores CPU @ 3.6 GHz
  • 32 GB RAM
  • Nvidia RTX 2080 (or higher)
  • At least 8GB of VRAM
  • 1080p resolution at 50%


Up to date graphics drivers and DirectX 12 support are required.

Please make sure to use included DefaultEngine.ini


This asset is designed to be used with

Upscaling and Frame Generation. 


True Next-Gen graphics and features, requires decent PC.

If the performance is still unacceptable, it may indicate that

your current system doesn`t meet requirements

for Nanite Foliage, Lumen Lighting, and Virtual Shadows.