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Post Processing Window

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An Automatic Window that uses Post Processing Material to create fantastic effects that can be viewed in it by Vehicles, Characters and can even be used with the Sequencer to create Cinematics. All features also work for Online Multiplayer.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。
  • プロモーションコンテンツ
    プロモーション コンテンツが含まれている
    クリエイターは、このデジタルコンテンツがブランド、製品またはビジネス (自他を問わない) をプロモーションしていることを示しています。

Trailer: Here


Product focused on high-quality and fidelity of effects.

You can use your own post processing material in this product. All settings are customizable. You can change everything from the glass panel mesh to the size of the activation sensor that is used for optimization.

In the details tab you can hide actors, characters and objects that you do not want to appear in the Window. The settings also allow you to choose to render the World in the Window or just a "Scene" with specific actors. These and many other special effects available.

Use this product's Blueprint Interface to adjust values in real time during game play or use the product together with the Sequencer. Advanced explanations and important notes are in the documentation.

テクニカルノート

Current Product Version: 1.0 (Release)


Features:

  • Automatically detects any character/vehicle type. 
  • Rendering Modes: World, Scene.
  • Sequencer Mode.
  • List of Actors that will be only visible in the Window.
  • List of Actors that will not be visible in the Window.
  • List of Actors that will appear when "Render Scene" only.
  • Show Flag Settings (World and Scene filter).
  • Hide Character or Characters from appearing in the Window.
  • Post Process Material support.
  • Glass Pane and Window Frame mesh selection.
  • Hide Window Frame.
  • Change collision settings of the Window meshes.
  • Auto-Adjusting code.
  • Complete Documentation.
  • Level with Examples.
  • Multiplayer.
  • Tutorial (How to Use Sequencer Mode).


Details:

Blueprints: 1.

Blueprint Interface: 1.

Level: 1 (Demo).

Glass Pane Meshes: 5 (You can select yours).

Window Frame Meshes: 2 (You can select yours).

Post Process Materials: 5 (You can select yours).


More Details:

Sequencer Support: Yes.

Network Replicated: Yes.

Supported Development Platforms: (Windows: Yes) (Mac: No).

Documentation: Here

Support Website: Here


Important/Additional Notes:

  • This product has some limitations.
  • Read the documentation before purchasing.