An Automatic Window that uses Post Processing Material to create fantastic effects that can be viewed in it by Vehicles, Characters and can even be used with the Sequencer to create Cinematics. All features also work for Online Multiplayer.
Trailer: Here
Product focused on high-quality and fidelity of effects.
You can use your own post processing material in this product. All settings are customizable. You can change everything from the glass panel mesh to the size of the activation sensor that is used for optimization.
In the details tab you can hide actors, characters and objects that you do not want to appear in the Window. The settings also allow you to choose to render the World in the Window or just a "Scene" with specific actors. These and many other special effects available.
Use this product's Blueprint Interface to adjust values in real time during game play or use the product together with the Sequencer. Advanced explanations and important notes are in the documentation.
Current Product Version: 1.0 (Release)
Features:
Details:
Blueprints: 1.
Blueprint Interface: 1.
Level: 1 (Demo).
Glass Pane Meshes: 5 (You can select yours).
Window Frame Meshes: 2 (You can select yours).
Post Process Materials: 5 (You can select yours).
More Details:
Sequencer Support: Yes.
Network Replicated: Yes.
Supported Development Platforms: (Windows: Yes) (Mac: No).
Documentation: Here
Support Website: Here
Important/Additional Notes: