ブラック フライデー クリエイター セール開催中!12月4日午後1:59 (日本時間) まで対象製品が最大 70% オフになります。

Replicated Series : Spike/Fire Traps

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5 つ星のうち 5 個(1 個の評価)
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From single player or multiplayer, this trap system is replicated and the most advance traps system in the marketplace. Highly customizable and 100% drag and drop.

​セール$12.99
$6.49サインインして購入
  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。


Video

 

Other Replicated Series :

テクニカルノート

List of Features :

  • Replicated - For single-player and multiplayer. All movement and rotation are in sync, regardless of whether other players join later in the game.
  • Changeable Mesh– From spike to fire or arrow, you can change to your own mesh / emitter and its scale.
  • Customizable - Change damage type, wall or floor trap, trigger or timer based trap, adjustable trap size, trigger delay, emitter rate and max velocity
  • Kill Switch - Can be triggered to stop all traps.
  • Performance - Created with performance in mind and network light system. Not using tick.
  • Debug Mode – Each trap is labeled with direction and damage box.
  • Damage Box – Damage box included which replicated damage to all players inside the damage box. 
  • Extra – Free simple replicated health bar and floating damage text
  • Learning Material – This system use Instanced Static Mesh Component, Child Actor Component, Parent-Child BP, Interfaces, Enumeration, Structure, Niagara System, RepNotify, Replicated, Timer By Event. Learn how to use these features by using this system.



Number of Blueprints: 10

Network Replicated: (Yes) Fully Replicated for Single-Player and Multiplayer

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: See the tutorial video

Important/Additional Notes: 100% Blueprint