[SCANS] Industrial Abandoned Buildings - Modular Environment

Scans Factory - 環境 - 2022/12/06

Abandoned industrial buildings in the center of the district with large underground canals. Over 700 assets (over 400 unique) will give you enough freedom to create such abandoned, post-apocalyptic places. Day and dark-overcast lighting scenarios..

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27, 5.0 - 5.1
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

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Industrial abandoned buildings in the middle of an urban district with a big canale area. The scene contains highly detailed objects like modular elevations, metal constructions, containers, drills, fences, loader, and many more to build such a district. Most assets were built based on the photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes on UE4 and UE5. There were prepared two lighting setup day and dark overcast. This pack includes a mannequin by Epic Games for presentation.

And like always remember after every 🔥 >>> 10 reviews <<< 🔥 we will make a free update. Write in your review what you want 👀

  1. we could make a kind of remake of our Abandoned Factory Buildings with these assets
  2. additional at least 10 new unique objects + at least 10 building prefabs
  3. additional small scene to show more possibilities. Be creative and surprise us. Give us some more ideas about what could be useful for you and others. We will try to choose the best.


Nanite and lumen will be supported by us since the 5.1 version will be the official release. We expect that the version will be stable enough to do that. This will be the case with all our packages. For now with UE 5.0 and 5.1 please write documentation.

Check our other products here based on scans: Unreal Marketplace. And find out more information about us HERE


Features: (Please include a full, comprehensive list of the features of the product)

  •  Optimize the full demo scene. Works about 100-120 FPS with default settings on GTX 1070
  •  Day/Overcast lighting scenarios to show different use of assets
  •  over 700 assets(most of unique)

Number of Unique Meshes: over 400 unique and over 700 meshes in general.

Collision: Yes - mostly automatically generated

Vertex Count: most of 400-10000 triangles

LODs: Yes - mostly automatically generated

Number of Materials and Material Instances: 566(almost all base on 13 base materials)

Number of Textures: 903

Texture Resolutions:

  • 4096 for larger objects
  • 2048-4096 most objects
  • 512-1024 small props
  • Terrain: 4096x4096

Supported Development Platforms: Desktop, VR

Windows: Yes

Mac: Yes, checked on client computers

Documentation: LINK

Important/Additional Notes:

For Sky-textures we used great CC0 free textures from PolyHaven: LINK

If you need any help or additional information please write to us at scansfactory@gmail.com