The Grab object system is an actor component that makes it very easy to implement the Grab system.
You can use very simple and change multiple custom settings very easy.
Features:
Code Modules:
Number of Blueprints: 0
Number of Input Mapping Context : 1
Number of Input Action : 2
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win64, MacOs
Supported Target Build Platforms: Win64, MacOs
Showcase video : Here
Documentation: Link Here
Example Project: Yet.