Speckle for Unreal Engine

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3D data interoperability through Speckle

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Speckle makes integrating Unreal Engine with your 3D workflows even easier. By providing powerful interoperability, collaboration, automation, versioning, and data ownership.

The world runs on 3D: designers, engineers, hackers and entire organizations rely on us for interoperability, automation and collaboration to deliver better, together.


Speckle allows 3D designers, architects, and engineers to extract and exchange 3D data in real time between the most popular 3D applications.


This plugin connects Unreal Engine to Speckle, allowing you to receive your versioned 3D data from Speckle. Speckle enables fully interoperable collaboration between Revit, Rhino, Blender, Sketchup, Unity, Unreal Engine, AutoCAD and more!

See our full list of supported applications.


See our Unreal Connector page for docs, tutorials, and getting started.


Website


If you are enjoying using Speckle, don't forget to ⭐ our GitHub repositories, and join our community forum where you can post any questions, suggestions, and discuss exciting projects!

テクニカルノート

Features:

Code Modules:

  •  SpeckleUnreal - Runtime
  •  SpeckleUnrealEditor - Editor

Number of Blueprints: 3

Number of C++ Classes: 39

Network Replicated: No

Supported Development Platforms: Windows, Linux, MacOS

Supported Target Build Platforms: Windows, Linux, MacOS

Documentation: speckle.systems/tag/unreal

Important/Additional Notes: