Spline Cable Kit Vol.02

Spline controlled cable kit with modular cable tray kit + 20 pre-simulated cable meshes.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

This is a pack for someone who wants to add some more detail to their scenes or games.


It contains a variety of cables, plugs and a cable tray kit. All cables used in combination with the spline blueprint included allow you to bend them however you like.


The cables were made with the intention of seamless tiling between them, while also having caps on each end. You can use the additive plug meshes to add a different style to the end of a cable too.


There are also some pre-simulated cables you could use as ground scatter. These are included as a time saver if you don't wish to fiddle around with the spline system.


How to use the basic spline blueprint:

The blueprint can be placed in your scene, in the mesh section input the cable you'd like to bend. Then click one of the white squares (which is called an anchor point) and move it around to bend the mesh. If you would like to add more anchor points, just click an existing point, hold 'alt' then move it. This will duplicate the point and help you extend your cable.

テクニカルノート

Features include:

Spline creation blueprint

  • 5 base straight cable meshes that were made to be used as splines
  • 5 additive plug and socket meshes
  • Cable tray kit
  • 5 pre-merged cable tray variations (made with vanilla merge actors tool)
  • 20 pre-simulated static cables
  • Asset zoo scene
  • Example scene

Number of Unique Meshes: 45 (not including example scene meshes)

Number of Blueprints: 1

Lumen: This product supports Lumen for Unreal Engine 5.0+ (Lumen documentation)

Nanite meshes: Cables are not nanite and the rest have it disabled by default but are compatible

Collision: Simple collisions for non deforming meshes

LODs: Yes

Number of Materials and Material Instances: 29

Number of Textures: 84

Texture Resolutions: 4096x4096, PBR, Packed textures (you can downscale these in engine if needed)

Supported Development Platforms: Windows