The Targeting System: C++ Plugin

The easiest targeting system as a C++ plugin!

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Preview

Documentation

Example Project


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This is the C++ plugin variant of The Targeting System we all love!


The Targeting System is a complete solution for customized, directional targeting in UE4, and is completely networked and multiplayer ready.

Designed from the ground up for ease of use, all of its functionality is detailed in a single, plug and play component.


It uses the AI Perception System to perceive targets, and sorts the targets onto 3 categories:


  • the most ideal actor to target immediately;
  • actors to the left of the targeted actor;
  • and actors to the right of the targeted actor;

thus enabling you to switch targets clockwise and anti-clockwise: to the left and right.


There are several options for customization available to the user and exposed on the instance of the component for easy, quick prototyping.

テクニカルノート

Features:

  • Multiplayer Ready;
  • Use Actor Rotation/Control Rotation;
  • Error Tolerance For Sorting Targets To The Left And Right;
  • Use Delta Rotation Or Arc-Tan Difference Algorithms;
  • Auto-Switch Targets On Perception Failure?;
  • Auto-Switch Targets If "Actor To Target Is Invalid"?
  • Show Widget For Lock-On?;
  • Filter Perceived Actors To Specific Class?;
  • Can Lock-On To Target?;
  • Loop Timer For Storing Possible Targets?;
  • Camera Interpolation Speed;
  • Sense To Use For Perception;
  • Initialize The Targeting System?;
  • Delay Before Lock-On To Target?/Delay Amount;


Code Modules:

  •  TheTargetingSystem - Runtime


Number of Blueprints:4

  • One Example Game Mode
  • Default Third Person Animation Blueprint
  • Default Third Person Character Blueprint (Child of TS_Character)
  • One Example Widget


Input:

  • Example Configuration Included (Keyboard):
  • Press T To Target
  • Press Q To Target Left
  • Press E To Target Right


Network Replicated: (Yes)

Supported Development Platforms: (PC)

Supported Target Build Platforms: (PC)


Important/Additional Notes:

  • You can reach me personally on:
  • Discord: @Ragnar#9805
  • Email: ibmaxx@hotmail.com


Please take a second leave a rating if you like this product. It really helps! Thank you.