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Ultraleap Hand Tracking Plugin

Get virtual hands working in your Unreal project quickly and easily. Tools and examples for easy development of intuitive hand interaction in XR.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0, 5.2 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

The Ultraleap Hand Tracking Plugin connects your Unreal project to hand tracking data and provides tools and examples for easy development of intuitive hand interaction in VR/AR/MR.


  • Interaction Engine: Layer that exists between game engine and real-world physics, making interaction with virtual objects feel natural, satisfying, and easy to use
  • Hands: Bind Ultraleap data to your own hand assets or use our optimized and pre-rigged hand models
  • UI Input: Retrofit Unreal Motion Graphics (UMG) UIs so that they can be interacted with using hand tracking


To access our latest 4.27 plugin and for Beta MAC support, use this link


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To use this plugin you will need the following:

テクニカルノート

Interaction Engine:

  • Physics interactions between tracked hands and virtual objects, including throwing, grabbing, single and multiple hand grasping
  • Re-usable physics and non-physics 3D buttons and sliders
  • Pawn that works inside and out of VR, with motion controller mouse/keyboard support working alongside tracked hands
  • Smooth locomotion, snap turning and teleport from motion controllers or hand attached menus.
  • Hand attachable animated menus
  • Dockable/Anchorable objects
  • Can be used to determine the correct velocity of a hand to determine how far a 3D object should move relative to the physical impact


Hands:

  • 4 ready-to-go, optimized, pre-rigged sample hand assets
  • Automatically bind hand tracking data to imported custom hand models, without writing any code


UI Input:

  • Retrofit Unreal Motion Graphics (UMG) UIs so that they can be interacted with using hand tracking
  • Supports distance and tactile/close-up interaction with UMG widgets
  • Get started with hand tracking without needing to build a UI from scratch


Read our 📚 Documentation | 📝 Design guidelines