Voice And Text Dialogue System

This is a easy to use system if you need to add dialogue into your game. It supports voice dialogue and has a text dialogue window. It works in a very compact way so creating new dialogue trees is very easy. It supports a infinite number of speakers.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Showcase


This is a easy to use system if you need to add dialogue into your game. It supports voice dialogue and has a text dialogue system. It works in a very compact way so creating new dialogue trees and branches is very easy. It supports a infinite number of speaker actors. They can be actors of any kind, even moving characters or a static mesh.


The system is fully replicated but the text dialogue is player dependent and unique for each client player.

テクニカルノート

Features:

  •  Voice dialogue system with a custom subtitles system
  •  Ability to create conversation trees and branches in both the voice dialogue and text dialogue systems.
  •  Ability to pause/resume voice dialogues.
  • Ability to spawn and start/change dialogue at runtime.


Number of Blueprints: 12

Input:

  • W,S,A,D to move
  • F to speak with character if it has a text conversation available
  • Q to spawn 2 NPCs with a conversation and P to pause/R to resume that conversation


Network Replicated: Yes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation:

Important/Additional Notes:

  • Make sure your sound waves files virtualization option is set to play when silent so that if you move into a conversation you can hear the sound, otherwise only the subtitles will show until next voice line starts.