Low-poly 3D-model. Game character.
ALS video: https://youtu.be/i85SowkUpMY
Game character Warrior Swordsman
Armor: 14210 faces;
Body: head 1850, arm 1818, foot 1158, torso 5431, whole body 7516 faces;
Sword and scabbard: 247 faces;
Rigging is done on the epic skeleton version 4!!! But if you have made a general retarget from the skeleton of UE4 to UE5, you do not need to do any additional retargets.
34 animations (In place):
see the screenshot for a list of animations
no weapons - A
with weapons - B
53 PBR textures(Metallic Shader)
Rigged to Epic skeleton: (Yes) UE4!
Number of Animations(In-place): 34
Number of characters: 1
Vertex counts of characters: 36417
Number of Textures: (Base color, Roughness, Metallic, Normal, Transparency, Emission)
Texture Resolutions(UV): Body 4096x4096, Eyes 1024x1024, Pants_Shirts 2048x2048, Jacket 2048x2048, Hair 2048x2048, Cloak 2048x2048, Shoulder pads 2048x2048, Jaw 1024x1024, Gloves_Belt 2048x2048
Number of Materials and Material Instances: 18
Number of Textures: 53