Wynd

Ease to use wind system and highly customizable, support material and niagara.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.3 - 5.4
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Advanced wind system powered by chaos physics. Built to be ease to use and highly customizable wind flow.

Local Wind: This defines a specific region in your level where the wind effects will be applied.

Anti Wind: This advanced feature allows for targeted negation of wind effects within an existing Local Wind Area.

Ambient Wind: Influences both Niagara particle systems and materials that possess wind-responsive properties.


Video showcase: https://youtu.be/YU3XVVdW9Fc

Sample demo project (5.3): https://drive.google.com/file/d/1g0bQhRFgdUFtcUHM-RQCoE4fhMSG-24A/view?usp=sharing

It includes a pre-built level showing the plugin's features and an interactive plugin for experimentation. However, this plugin can't be packaged in your final game.

テクニカルノート

Features: (Please include a full, comprehensive list of the features of the product)

  •  Ease to use. Ease to configure the wind system.
  •  Highly customizable. Provided wind flow preset and configurable wind flow.
  •  Efficient. Write in C++ and efficient workflow.

Code Modules:

  •  Blacksmith (Runtime)
  •  Wynd (Runtime)
  •  WyndEditor (Editor)

Number of C++ Classes: 8

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link

Important/Additional Notes: Icons credit: https://game-icons.net/

タグ

NoAI