Ease to use wind system and highly customizable, support material and niagara.
Advanced wind system powered by chaos physics. Built to be ease to use and highly customizable wind flow.
Local Wind: This defines a specific region in your level where the wind effects will be applied.
Anti Wind: This advanced feature allows for targeted negation of wind effects within an existing Local Wind Area.
Ambient Wind: Influences both Niagara particle systems and materials that possess wind-responsive properties.
Video showcase: https://youtu.be/YU3XVVdW9Fc
Sample demo project (5.3): https://drive.google.com/file/d/1g0bQhRFgdUFtcUHM-RQCoE4fhMSG-24A/view?usp=sharing
It includes a pre-built level showing the plugin's features and an interactive plugin for experimentation. However, this plugin can't be packaged in your final game.
Features: (Please include a full, comprehensive list of the features of the product)
Code Modules:
Number of C++ Classes: 8
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: Link
Important/Additional Notes: Icons credit: https://game-icons.net/