Wyvern Rex Model.
I have tried to add sense of reality. Supports pbr.
-. Polygons = 76674
-. Vertex = 77755
if you want to support me with little extras:
Ready . World Scale (cm) . Model is scaled correctly 15 m
Animations I created in Maya
:
Walking, run, backward, ambush, idle, sit, stand up, sleep, roar, attack, death, Sniffing, Drinking Water, Eating, Bite Walking(Attack),Bite Running(Attack), roar , leg broken, fly animations ( 72 ),
Total: 137 animations
-. Arnold Render
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-. Textures Type Unreal Engıne
18 items Format:
-. Base Color
-. Normal Map
-. Occlusion Roughness Metallic
-.Displacement Map 8096x8096 32 bit .tif
-. Textures PNG Resolution: 8192x8192 - 4096x4096
-. Real Size 15 meter(CM)
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-. ** - Formats : **
-. uasset - Unreal Engine
Features: ( Wyvern Rex 137 Animations )
Main Texture Resolution: 8192x8192 - 4096x4096
Rigged to Epic skeleton: No
Scaled to Epic skeleton: Yes
Animated: Yes
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No