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Accumulation-Based Motion Blur

A tried-and-tested post process effect, popular in the 2000s games, now available in Unreal!

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Get a sickbutts old-style motion blur like you remember from your favourite tactical espionage action games!

Infiltrator Demo with the effect (Video)

Comparison video

(Infiltrator Demo is not included)

기술적 세부사항


  •  Easy to use Blueprint and C++ API
  •  Sequencer support
  • Framerate-dependent Scaling (off by default)

Code Modules:

  •  AccumulationMotionBlur
  •  AccumulationMotionBlurEditor

Number of Blueprints: 0

Number of C++ Classes: 14

Network Replicated: No (should be used client-side only)

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, Android, iOS

Documentation: https://docs.amb.enbywit.ch/

Important/Additional Notes: Android and iOS should work, however the plugin depends on things that the Mobile Renderer doesn't reference. It should work if you use the Desktop Renderer on mobile.