Animated Low Poly Angel Knight

LionBlacksmith - 캐릭터 - 2023/02/04
평점 없음

Low poly animated angel knight with 101 animations + very low poly wings bringing your own animations.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.1
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

youtube video: https://youtu.be/jaxzD3-0i7c


Low poly animated angel knight with 101 animations (42 in place / 59 root motion) + very low poly wings bringing your own animations.

Float animations have many kind of attacks, but Stand animations have just one attack until now. Maybe I can add more Stand animations in the future if you guys want.

Its not possible to use this rig directly in Mixamo because I can't change the names in blender without loosing my created animations. Maybe in Unreal there is a solution that make possible get Mixamo animations, but you will need to adjust some armor parts in Blender, Maya or another software that permits you to control the bones that are moving some armor parts...

Anyway this Dark Angel is ready for the battle specially when floating =)

I am pretending to create more low poly angels with different armors and wings in the future.

You can do everything you need with this model except obviously sell this one in unity asset store, unreal marketplace or any other store. But you can sell this one as a skin in your own game, for example.


Angel poly count

=> Tris: 10900 => Verts: 5582


Textures:

The textures / materials are in realistic style - PBR / Arnold / 4096 x 4096


=> For body:


- albedo for the eye

- albedo for the body / normal maps / especular / Ambient Occlusion


=> For armor:


- substance textures (Arnold)(Albedo + Metallic + Normal Maps + Roughness + Heights)


=> Angel Animations


*** ROOT MOTION ***:


Float_Attack_1.1

Float_Attack_1.1_To_Idle_1

Float_Attack_1.2

Float_Attack_1.2_To_Idle_1

Float_Attack_1.3

Float_Attack_1.3_To_Idle_1

Float_Attack_2.1

Float_Attack_2.1_To_Idle_2

Float_Attack_2.2

Float_Attack_2.2_To_Idle_2

Float_Attack_2.3

Float_Attack_3.1

Float_Attack_3.1_To_Idle_3

Float_Attack_3.2

Float_Attack_3.2_To_Idle_3

Float_Attack_3.3

Float_Attack_3.3_To_Idle_3

Float_Attack_4.1_To_Idle_1

Float_Attack_4.2_To_Idle_1

Float_Attack_4.3_To_Idle_1

Float_Block_1

Float_Block_2

Float_Block_3

Float_Combo_1

Float_Combo_2

Float_Combo_3

Float_Death_1

Float_Death_1.1

Float_Death_1.2

Float_Death_2

Float_Death_2.1

Float_Death_2.2

Float_Death_3

Float_Death_3.1

Float_Death_3.2

Float_Sprint_Back_1

Float_Sprint_Back_2

Float_Sprint_Back_3

Float_Sprint_Front_1

Float_Sprint_Front_2

Float_Sprint_Front_3

Float_Sprint_Left_1

Float_Sprint_Left_2

Float_Sprint_Left_3

Float_Sprint_Right_1

Float_Sprint_Right_2

Float_Sprint_Right_3

Stand_Attack

Stand_Block

Stand_Block_2

Stand_Block_3

Stand_Block_4

Stand_Dash_Back

Stand_Dash_Forward

Stand_Dash_Left

Stand_Dash_Right

Stand_Death

Stand_Jump

Stand_To_Float


*** IN PLACE ***


_Initial_Pose

Float_Blocking_Idle_1

Float_Blocking_Idle_2

Float_Blocking_Idle_3

Float_Blocking_To_Idle_1

Float_Blocking_To_Idle_2

Float_Blocking_To_Idle_3

Float_Damage_1

Float_Damage_2

Float_Damage_3

Float_Idle_1

Float_Idle_1_To_Fly

Float_Idle_1_To_Idle_2

Float_Idle_1_To_Idle_3

Float_Idle_1_To_Stand

Float_Idle_2

Float_Idle_2_To_Fly

Float_Idle_2_To_Idle_1

Float_Idle_2_To_Idle_3

Float_Idle_2_To_Stand

Float_Idle_3

Float_Idle_3_To_Fly

Float_Idle_3_To_Idle_1

Float_Idle_3_To_Idle_2

Float_Idle_3_To_Stand

Float_Power_Up_1

Float_Power_Up_2

Float_Power_Up_3

Float_Spell_1

Float_Spell_2

Float_Spell_3

Float_Spell_Loop

Fly

Stand_Damage

Stand_Idle

Stand_Idle_Without_Sword_&_Shield

Stand_Power_Up

Stand_Run

Stand_Run_Starting

Stand_Save_Sword_&_Shield

Stand_Save_Sword_&_Shield_2

Stand_Walk


=>Dark Angel Wings

Block

Fly_1

Fly_2

Fly_3

Idle

Idle_NoWing

Idle_To_Rest

NoWing_To_Idle

NoWing_To_Rest

Plane_1

Plane_2

Rest_NoWIng

Resting_Idle


plugins dependencies:

[DatasmithImporter

DatasmithCADImporter

DatasmithIFCImporter

DatasmithC4DImporter

AxFImporter

DataPrepEditor

VariantManager

SunPosition

HDRIBackdrop

GPULightmass

PythonScriptPlugin

SequencerScripting

MovieRenderPipeline

MoviePipelineMaskRenderPass]

기술적 세부사항

Features: (Please include a full, comprehensive list of the features of the product)

  •  101 "hand made" animations for a low poly angel character
  •  13 animations for the wing attached to character armor control bone
  •  low poly meshes with materials in a realistic style
  • Rig from mixamo and bones renamed in blender


Rigged to Epic skeleton: (No)


Number of Animations: 101 (angel) + 13 (Wings)


Animation types: Root Motion fixed (majority)


Number of Characters: (2 skeletal mesh actors)


Vertex Counts of Characters: (Tris: 10900 / Verts: 5582)


Number of Materials and Material Instances: (4)


Number of Textures: (The textures / materials are in realistic style - PBR / Arnold => For body: - albedo for the eye

- albedo for the body / normal maps / especular / Ambient Occlusion => For armor: - substance textures (Arnold)(Albedo + Metallic + Normal Maps + Roughness + Heights)


Texture Resolutions: (4096x4096)


Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


Youtube video: https://youtu.be/jaxzD3-0i7c