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ArchViz User Interface 3

SDot - 건축 시각화 - 2021/09/06

A modern flexible interface suitable for ArchViz and other realistic projects. Easy to use. No programming required.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

A modern minimalistic looking user interface for use in realistic projects. No blueprint knowledge required. Can turn your project into an interactive stand-alone application.

Feature Video (4.26) : : Demo Video (Unreal 5)


Download Packaged Projects

Unreal 4.26 - Keyboard Mouse

Unreal 4.27 GPU-LM - Pixel Streaming - Touch

Unreal 5 preview 2 - Fully Dynamic Lighting


  • Mouse, keyboard
  • Touch
  • Gamepad, VIVE and Oculus Rift controllers
  • Move to Target mode


  • Modern minimalistic interface
  • Interface on a 3D Tablet for VR projects
  • Works with Pixel Streaming


  • Design Schemes and interactive material and mesh changes
  • Lighting or Layout Scenarios
  • Multiple user management with save slots for design choices
  • Accurate sun positioning and dynamic daylight changes
  • Sequence Player
  • Scene Travel connecting multiple units or buildings
  • Dynamic floorplan with quick access locations
  • Settings for player movement and camera controls
  • Info screen to display supporting graphics or videos

Supporting Blueprints:

  • Info Map contains floorplan and all data for the project
  • Variation Actor for connecting meshes or materials to the user interface
  • Location Actor for quick access locations
  • Stairs Marker for Target Move
  • 4 Game modes (Keyboard, Touch, Gamepad, VR)

Additional Info

  • Works with Unreal 5
  • Works with GPU or CPU Lightmass and Ray-Tracing
  • Works with Pixel Streaming on mobile devices (tablets)
  • Screenshots have time stamp and client name.
  • Inventory lists with time stamps and client names are possible with separate file management plugin.
  • UI widget colors, font and text or button sizes can be changed globally.

기술적 세부사항

  • Collision custom generated.
  • Vertex Count: around 1.000 on average, up to 5.000
  • LODs not required.
  • Number of Unique Meshes: 150
  • Number of Materials and Material Instances: 290
  • Number of Textures: 350
  • Texture Resolutions: 1024 2048 4096
  • Supported Development Platforms: Windows or Mac PC