Simple Inventory System

A Inventory System written in C++, Optimized for Blueprints.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.2
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

THIS ASSET IS NOW PERMENTLY OUT OF SUPPORT; FOR ANYONE WHO HAS BOUGHT THIS ASSET YOU HAVE BEEN GIVEN FREE ACCESS TO "Simple Game Framework" INSTEAD (PLS THANK EPIC GAMES FOR MAKING THIS POSSIBLE)

THERES SEVERAL REASONS BEHIND THIS, FOR MORE INFO PLEASE JOIN THE DISCORD!


Easy to set up and to use Currency System that's attachable to any actor to give your Character, AI, or Breakable World Object a Currency Value!


Documentation

Tutorials

Discord


Currency Component:-

Attach the Component to your Character, AI, or Actor, Set the Default Values, and your all good to go!


Main Currency Value:-

Overall Currency Value


Secondary and Special Values:-

Both Secondary and Special Currencies


PurchaseSuccess/PurchaseFailed Events built-in:-

Customizable events that fire when you Purchase


Drop Currency:-

Special Spawnable actor for dropping currency in-game


Overridable Events:-

Add your own functionality to certain events!


Useful Get Functions:-

Loads of helpful get functions that handles math and returns Currency values


Sound Support:-

Play Sound on certain events!


Multiplayer Support:-

Variables and component is replicated ready for your multiplayer logic!


UPDATE 2:

  • Android support
  • Linux support
  • HTML5 support


UPDATE 1.2:

  • Renamed an enum


UPDATE 1.1:

  • Fixed a bug with "GetSecondaryCurrencyByName"
  • Fixed a bug with "GetSpecialCurrencyByName"

기술적 세부사항

Features:

  •  Easy to use and set up
  •  Main Currency Value
  •  Secondary and Special Values!
  • Purchase Events
  • Drop Currency as world item
  • Bindable Events
  • Helpful Get Functions
  • Sound Support
  • Multiplayer Support


Code Modules:

  •  BasicCurrencyComponent (Runtime)


Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Documentation