Battle Tank - 2 : Sound System

Battle Tank - 2 Sound System is the result of the joint work of our experienced programmers and sound designers. About 120 Leclerc engine and weapon sounds with all the necessary code

  • 지원 플랫폼
  • 지원 엔진 버전
    5.2 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

VIDEO PREVIEW | HOW TO USE VIDEO | HOW TO USE IT FOR MULTIPLAYER


The Battle Tank - 2 : Sound System is an all-encompassing audio solution designed specifically for the iconic third-generation French main battle tank. More than just a sound library, this product is a fully prepared package complete with the necessary code for seamless integration into the Unreal Engine, allowing you to effortlessly incorporate realistic audio into your projects.


  • Fully controllable 3d-model
  • The most realistic engine sounds
  • Different sounds from different RPMs, speed, gear and other vehicle's parameters
  • Weapon sounds from the weapons used by this vehicle in real life
  • Different sounds from different distance
  • Startup and Shutdown sounds
  • Cockpit sounds
  • Multiplayer Replication


The Battle Tank - 2 : Sound System brings together an unique crafted collection of more than 55 engine sounds, meticulously capturing every detail of the tank's power, and an arsenal of over 60 weapon sounds for 12.7mm Coaxial Machine Gun, 120mm Tank Gun and 7.62mm mounted machine gun, encompassing both exterior and interior perspectives.


Our solution includes advanced code that dynamically adjusts sound characteristics based on various in-game parameters, such as distance from objects, vehicle speed, engine RPMs, and more not only for single-player, but also for multiplayer. This ensures a truly immersive audio experience that adapts seamlessly to changing battlefield conditions.


For UE version 5.3 and below, you can download the demo scene from here. For UE 5.4 and above, the demo scene is already included in the plugin. You just need to adjust the audio settings of the project as shown in the 'How to Use' video.

기술적 세부사항

Code Module: Tank_2_Sound_System (Runtime Module)

Number of Blueprints: 6

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


HOW TO USE IT WITH OUR READY-MADE SCENE: VIDEO

HOW TO USE IT FOR MULTIPLAYER: VIDEO


  • Enable "Tank_2_Sound_System" and "ChaosVehiclesPlugin" from "Edit > Plugins". Restart UE
  • Adjust the audio settings of the project as shown in the 'How to Use' video
  • Open 'DemoLevel' from '/Engine/Plugins/Tank_2_Sound_System Content/DemoLevel/DemoLevel.umap'. For UE 5.3 and below you need to download it.
  • DRIVE!!!


Check Tank_2_SFXComponent_BP to adjust any Tank's sound settings.


Support: info@soundfx.studio

Discord: https://discord.gg/HzVuvSuCHr