Plugin and blueprints to get started integrating the bHaptics TactSuit hardware into your game.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Bring haptics to your games! This content is designed to integrate the bHaptics TactSuit technology into Unreal Engine projects and other C++ based platforms. This plugin provides functionality to connect to the bHaptics Player and allow developers to send Haptic feedback to the bHaptic TactSuit range of devices. The plugin also supports blueprints, allowing developers to easily integrate into existing projects.

Simply incorporate haptic feedback as usual, and then integrate a settings UI, either using the provided UI or designing your own, so that players can pair bHaptics devices for use in the game.

Android support is also included and tested in Quest, Pico, and HTC Vive headsets.

For more information about our products visit our website here!

기술적 세부사항


  • Manages the connection with the bHaptics Player and the feedback signals.
  • UI Example - use to pair and manage haptic devices.


Code Modules:

  • BhapticsPlugin - Runtime module.
  • BhapticsPluginEditor - ​​Editor module to help set up the project.

Number of Blueprints: 1

Number of C++ Classes: 5

Network Replicated: No

Supported Development Platforms: PC (Windows), Steam VR, Oculus, Android, Oculus Quest

Supported Target Build Platforms: Windows, Android


Example Project:

Important/Additional Notes: The HapticsManager plugin(SDK 1) is now deprecated and please use this one.