This asset is a collection of blueprints and materials designed to help you create multi-story buildings with the ability to switch floors for top-down projects.
Building Hider allows you to create your buildings from separate meshes directly in the Unreal editor, and then combine them into a singular mesh with the ability to switch between floors.
The hiding effect is shader-based and runs on the GPU. Combining the building into a single mesh significantly reduces the number of draw calls, which allows you to maintain high game performance even when this asset is used in the creation of entire cities.
You can check out the effects of hiding buildings in the Playable Demo
Support: andrewesenin27@gmail.com
Features:
Completely made in blueprints.
Only for engine version 4.27 you need to enable the "Editor Scripting Utilities" plugin before adding an asset to the project.
(This plugin is already in the engine, but not enabled)
Restrictions:
Contains: