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Chinese Warrior Ming

A.S. 3Dmodels - 캐릭터 - 2022/08/17

Low-poly 3D-model. Game character.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.18 - 4.27, 5.0 - 5.2
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Chinese Warrior Ming

Video (ALS-test): https://youtu.be/uKzB8fU7xEU

This video is a test, ALS is not included in the package!


This model is based on the historical armor of a Chinese warrior (mainly the Ming Dynasty)

Any item of clothing can be removed, replaced or changed in texture (8 colors of dress, 5 colors of weapons). 

The package contains:

1) Full mesh. Unused parts are hidden by transparent material, it is recommended to use as a template for creating drawings. Collected 6 variants of the character.

2) Modules of all elements separately (for creating drawings). The list of modules can be viewed in the screenshot.


Rigging is done on the epic skeleton version 4!!! But if you have made a general retarget from the skeleton of UE4 to UE5, you do not need to do any additional retargets.

Bones have been added to the main skeleton for attaching weapons and bags (see screenshot).

Weapons: sword + scabbard (separately), shield, bow bag, quiver.

Bag and bottle are added in two versions: 1) included in the main skeleton of the character, 2) as a separate mesh with his skeleton (can be hung on sockets)

9 colors for clothing, 3 colors of armor and weapons.

A set of demonstration animations (taken from the third-person UE5 project) + 2 idle animation



22996 faces (45279 tris) - fully model, all parts.

1612 faces (3098 tris) - weapon + bag + bottle

15000-20000 faces - assembled model (the number of polygons depends on the number of parts of clothing and armor)


8 colors for dresses;

5 colors of weapons;

2 helmets;

1 hairstyle +beard;

20 Facial BlendShapes (Morph Target)


42 PBR textures(Metallic Shader) for Unreal Engine

-Base color

-Normal

-OcclusionRoughnessMetallic

기술적 세부사항

Rigged: Yes

Rigged to Epic skeleton: Yes (skeleton UE4_!)

Number of Animations(In-place): 2+6 demo animations

Number of characters: 1

Vertex counts of characters: ~12000

Texture Resolutions(UV):

4096x4096: Body, Dress,

2048ч2048: Dress/Armor, Hair, Weapon

512x512: Eyes, Jaw

Number of Textures: 33 (Base color, Roughness, Metallic, Normal)

Number of Materials: 15

Windows: (Yes)