Complete Menu System (Singleplayer)

Ezitna - 블루프린트 - 2022/09/30

In this Complete Menu System you'll find a main menu and an option menu composed of modifiable templates. All parameters are already configured and ready for use.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.19 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

This is the Singleplayer version of the Complete Menu System (With multiplayer)


Documentation | Integration video (Old) | Integration video | Tutorial video - Enhanced Input System

Example demo | Showcase video (Old) (Same but without multiplayer option)

You have any issue, suggestions or questions ? Join Discord


Here you will find a complete main menu that allows you to create/continue/load your game, display the news of your game, display the credits of your project and many more features...


This asset includes full gamepad support with an options menu that includes all the settings you'll need to configure your controls, audio, graphics, key bindings, and more, the widgets you'll need to configure your controls, graphics, audio, and game settings are already pre-made.


Easy to use, this asset is flexible and editable, this asset is documented with comments and fully functional, the menu is ready to be integrated into your game, the asset does not need many changes, adapt titles, game settings and inputs.


100% blueprint, no c++.

기술적 세부사항

Beware, can override project inputs, use the old input system (EIS can be added by following the documentation)


You may need to use your own inputs.


List of features :

  • Multi Language Support
  • The menu is ready to be integrated into a game (Not need many changes, adapt titles, game settings and inputs)
  • Pre-made widgets, easy to customize
  • Level selector (Since 1.23)
  • Create, Continue, Load a game
  • Pause menu with option menu
  • Keyboard/Mouse and Gamepad, binding at runtime
  • Graphic, Video and Audio setting, change at runtime
  • Settings are saved on disk and re-applied when game start
  • Blueprints and widgets allow you to change your settings (Control, Audio, Display, Graphic and Gameplay)
  • Create new Action/Axis mapping
  • Create new Graphic/Display setting
  • Create new Sound setting
  • Create new Interface & Gameplay setting
  • Rename for keybinding shortcut
  • Can block an input type (Example: only Gamepad)
  • Full Keyboard/Mouse and Gamepad support
  • Credits
  • Easy to use and customize
  • Independent, there is no get player/controller/actor by index or specific player cast
  • Clean Blueprint with comments
  • Optimized


Network Replicated: Nothing to replicate

Supported Input Devices: Keyboard & Mouse and Xbox 360 Gamepad