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Complete Menu System (Singleplayer)

Ezitna - 블루프린트 - 2022/09/30

In this Complete Menu System you'll find a main menu and an option menu composed of modifiable templates. All parameters are already configured and ready for use.

​세일$24.99
$7.49로그인하여 구매
  • 지원 플랫폼
  • 지원 엔진 버전
    4.19 - 4.27, 5.0 - 5.1
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

This is the Singleplayer version of the Complete Menu System (With multiplayer)


Documentation | Integration Video (Same)

Example Demo | Showcase Video (Same but without multiplayer option)

You have any issue, suggestions or questions ? Join Discord


Here you will find a complete main menu for Create/Continue/Load your game, a complete options menu with all parameters you need for your game. The widgets that you'll need to configure your controls, graphics, audio and gameplay settings are already pre-made and ready to use.


Easy to use and completely customizable, this asset is documented with comments and fully functional, the menu is ready to be integrated into a game.


100% blueprint, no c++.

기술적 세부사항

Supported Input Devices: Keyboard, Mouse and Xbox 360 Gamepad.

Beware, can override project inputs.


List of features :

  • Multi Language Support.
  • Complete game menu ready to use, no action needed.
  • Pre-made widgets, easy to customize.
  • Create, Continue, Load a game.
  • Pause menu with option menu.
  • Keyboard/Mouse and Gamepad, binding at runtime.
  • Graphic, Video and Audio setting, change at runtime.
  • Settings are saved on disk and re-applied when game start.
  • Blueprints and widgets allow you to change your settings (Control, Audio, Display, Graphic and Gameplay).
  • Create new Action/Axis mapping.
  • Create new Graphic/Display setting.
  • Create new Sound setting.
  • Create new Interface & Gameplay setting.
  • Rename for keybinding shortcut.
  • Clean Blueprint with comments.
  • Can block an input type (Example: only Gamepad).
  • Full Keyboard/Mouse and Gamepad support.
  • Credits.
  • Optimized.


Technical Details :

  • Number of Function Library: 1
  • Number of Interface Blueprint: 1
  • Number of Game Instance: 1
  • Number of Game Mode Blueprint: 1
  • Number of Controller: 1
  • Number of Character: 1
  • Number of Blueprint: 3
  • Number of Widget Blueprint: 21
  • Number of Save Game Blueprint: 2
  • Number of Structure: 15
  • Number of Enumeration: 16
  • Number of Textures: 18
  • Number of Materials: 4
  • Number of Sound Mixer: 4
  • Number of Sound Class: 4
  • Number of Wave: 3
  • Number of Cue: 2