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Defender: Blood Spill Component

Easily enhance your project with pre-made components to create amazing blood spill simulations that automatically bind to the owner's OnTakeDamage event.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

With Defender: Blood Spill Component, you will be able to easily add realistic blood simulations to your game. Battle-tested in the Voyager: Third Person Shooter Template and the Defender: Top-Down Shooter Template, this component will easily meet your desired blood effects system.


🎮 Playable Demo


🎞️ Videos


❓ Need Support?

기술적 세부사항

💡FEATURES

  • %100 Blueprint and well commented
  • Educational blueprint design with a lot of examples
  • Component-based design. You can use in-game components to any games you want.
  • Includes 9 different blood decals plus an animated blood pool decal.
  • Back Wall Blood Splatter Simulation.
  • Directional Blood Splatter Simulation.
  • Animated BloodPool Simulation.
  • Blood Drops Simulation.
  • Burn the owner of the component with one function call!
  • Shred the owner of the component into pieces with only one function call!
  • Interactable Mounted Gun Blueprint to see the Blood Spill logic in action!
  • The project is using Enhanced Inputs.


Number of Blueprints: 54

Input: Keyboard & Mouse and also gamepad (With using Enhanced Inputs)

Network Replicated: No

Supported Development Platforms: Windows, Mac

Documentation: Documentation Link


Disclaimer: For demonstration purposes, this product uses some assets from "Showdown VR Demo", "Content Examples", "Paragon: Gideon" distributed free of charge by Epic Games