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DissolveParticle

anpontan - 이펙트 - 2024/06/26
평점 없음

Dissolve effect created using only Niagara.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.3 - 5.4
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Demo Video

Features Video

Tutorial Video

It will be a dissolve effect created in Niagara and can be used for both SkeletalMesh and StaticMesh.


Dissolve effects for rock, sand, metal, petals, and leaves are available in both SkeletalMesh and StaticMesh.

The appearance can be further changed by replacing the textures, making it suitable for a wide range of scenes.

Mesh textures can also be used directly for effects.

Up to 20 materials can be loaded from the mesh. If you want to use more than 20 materials, please contact us.


It can be used as an effect similar to the Thanos snap.


The tree included in this product is a hydrangea I created separately.

If you like it, please purchase this one as well.


Please check the tutorial video for detailed usage.

If you still have problems, please feel free to contact us.

기술적 세부사항

Features, Cautions

  •  Because it generates a large number of particles, depending on the settings, it can have a significant impact on performance.
  •  It is not recommended for use with large objects such as buildings.
  •  Cloth Simulation cannot be used at the same time.
  • Effects can also be used on a sequencer.
  • Effects do not work properly when multiple meshes exist in a blueprint. In this case, merge the meshes into one.

Type of Emitters: GPU

Number of Unique Effects: 10

LODs: No

Number of Materials: 47

Number of Textures: 70

Number of Blueprints: 3

Number of Unique Meshes: 2