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DMX control of blendspace animations using an external lighting console.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.
DMXmotionOverview VideoDMXmotion Workflow VideoOfficial DMX Plugin Overview

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DMXmotion is a system of blueprints that enable changing character animations and animation rate speeds from any DMX lighting console. It enables a lighting designer or lighting programmer to store lighting looks and related character animations into the same cue, which can be very convenient for programming lighting previews or creating virtual music events that include animated characters.

To use it, you need to organize animations into a blendspace. DMXmotion provides DMX control of the horizontal and vertical axes of a blendspace as a way to change animations from the lighting console.

It works with all skeleton meshes, from typical Unreal Engine mannequins to Mixamo characters and Metahumans.

A basic understanding of DMXplugin settings and blendspace animation is necessary to use this asset.


  • The DMX Engine and DMX Protocol plugins need to be enabled.
  • DMX input port need to be configured.
  • BlendspaceX, BlendspaceY, and Speed attributes need to be added to the Fixture Attribute list of the DMX plugin.
  • Detailed instructions can be found in DMXmotion Workflow Video

기술적 세부사항


  •  Blueprints for control of the blendspace animation using the DMX protocol
  • GDTF file for easy patching.
  • XML personality files for GrandMA 2 and.2 consoles
  • A DMX stream from an external console can be recorded by Take Recorder and used in Sequencer.

Number of Blueprints: 4

Input: DMX lighting console

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: DMXmotion Overview Video, DMXmotion Workflow Video , Official DMX Plugin Overview

GDTF file

grandMA 2 personality file