European Alleys

Anil Isbilir - 배경 - 2022/01/22

A small European city section with day and night versions

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Demo video "Day": https://youtu.be/o-gxHftzh1Q

Demo video "Night": https://youtu.be/XGxtyhCCPyY

Blueprint showcase video: https://youtu.be/18a0dlPyOZU


A game environment with hundreds of assets and customizable blueprints.

Contains separate day and night demo maps, blueprints for easy placement and randomization options.

You can create custom buildings using modular assets and make use of blueprints to randomize (See BP showcase video)

For better visuals enable "distance field ambient occlusions" for the demo scenes (from engine settings)


기술적 세부사항

Features:

  •  High number of quality assets.
  •  Modular building meshes, street assets
  •  Customizable blueprints; spline street creator, parking lot and park randomizers, toggleable streetlights, customizable building variations, surface snapping for cars and street props.
  • Demonstration scene makes use of distance fields, all assets optimized for distance field AO
  • Weather effects are all in single post process material. Easy to disable or use in another project.


Number of Unique Meshes: 224

Collision: Yes, custom

Vertex Count: 11,126 to 566,732 for complete buildings. Varied for assets. (max 7676)

LODs: Yes

Number of Materials and Material Instances: 79

Number of Textures: 168

Texture Resolutions: mostly 4096x4096, 2048x4096 for tree atlases, 512x512, 1k and 2k for effects.

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Link : https://youtu.be/18a0dlPyOZU


Important/Additional Notes:

-For better visuals enable "distance field ambient occlusions" for the demo scenes (from engine settings)

-Check "two sided distance field" for new buildings to eliminate potential distance field related anomalies.