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Female Mannequins

Kobra Game Studios - 소품 - 2020/06/10

Customizable mannequin with hundreds of different looks

  • 지원 플랫폼
  • 지원 엔진 버전
    4.15 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Video Demo


Blueprint Instructions


This is a HUGE collection of female mannequins. The blueprints allow for a huge variety of customization allowing you to make your own unique looking mannequin. You can change properties such as

1) body type

2) mannequin pose

3) clothing

4) clothing skin variation


The mannequins and clothing are skeletal meshes and come with several typical mannequin pose animations, and even (ADVANCED USERS) can make their own unique animations or poses by animating the included skeletal rig.


All clothing textures are cleanly packed and are easy to modify to make your own unique looking clothing.

All models are highly detailed using PBR Materials made in Substance Painter. The amount of detail is suitable for 1st person games and look good when viewed up close.

기술적 세부사항

Features: (Please include a full, comprehensive list of the features of the product)

  •  High quality 2048x2048 Textures
  • Channel packed RGB Texture (Metalness|Roughness)
  • Optimized for 1st person games
  • Clean UV layout

 

Number of Unique Meshes: 24 Skeletal Meshes; 9 Static Meshes

Collision: (Yes/No, and specify which type -- custom, automatically generated, or per-poly?) No, I didn't include collision model because these are skeletal meshes and its best to convert them to a static mesh and create the Collision Mesh after they have been converted to static mesh.

Vertex Count: The clothing items range between 5,000 and 10,000 triangles. The naked mannequin is 10,000 triangles

LODs: (Yes/No) None included as it's recommended to create the LODs AFTER you convert the mannequin to a static mesh

Number of Materials and Material Instances: 66

Number of Textures: 145

Texture Resolutions: (Please list all various texture resolutions) Majority of textures are 2048x2048

Supported Development Platforms:

Windows: (Yes/No) yes

Mac: (Yes/No)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: